Sammal Knack, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. He wears a colorful flower in his blue hair. His eyes are a pleasant black.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Sammal was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son.
Ideals: Philantrophist, Opinionated. Bonds: Attractive, Military, Family. Occupation: Sage
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Abyssal, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Five Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel vest and prefers grey and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is physically well-built. Her fur is cinnamon and curly. Her copper eyes dart from person to person to random spaces in the air.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in a small village she learned the ways of the warrior from her father. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help
Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Rich, Nature. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eldeth Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She wears her hair in dreadlocks. She wears large thick round spectacles.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born in the west to a Healer, Eldeth learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Healer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 5 years.
Motivation: Doesn't want to be a Healer and was forced into it by her family; and further expansion of business
Ideals: Disciplined. Bonds: Has a crush, Job, Poor, Family. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 400 gp. 1 Silver holy symbol. 1 Healer’s kit.
Merihim Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long chestnut hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He feeds upon the attention of others.
History: Merihim was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Ideals: Artistic. Bonds: Rich, Attractive, Family. Occupation: Courier
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. A roughly beaten golden orb (50 gp). Old masterpiece painting (2400 gp).
Oppleby Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fancy tan suit. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears round tiny glasses practically rammed into his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He seems to be bored by most things; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist, Persistence. Flaws: Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Miner
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Minor magic item.
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