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Advanced [show]


Symma Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'5". She is dressed in earthy colors with a tan and blue handkerchief worn on her left side, and her gloved hand is found clutching a pickaxe. She keeps her chestnut hair in a pixie cut. She has green eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Painter, but she was a colossal failure. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Further expansion of business; and to reunite with her old friends

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Symma Cobblelob, Female Gnome Barbarian 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Ozyman Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red tunic with brown highlights, and long white pants that bunch up around his shoes. His long white hair is drawn into a two foot long braid. His fierce gray eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Blacksmith, his mother struggled to pay the bills. When Ozyman reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Servant.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Military, Job. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Ozyman Elderberry, Male Halfling Aristocrat 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. Chalcedony (50 gp). Aquamarine (1500 gp).


Social Check DCs


Ar-Gul Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has shaved his head bald. His eyes, though not visible through his cowl, are violet.

Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the east to a Slave Trader, Ar-Gul learned a great deal about his father's area of expertise. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: Wants a kiss.

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Has a crush, Family, Job. Occupation: Slave Trader

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ar-Gul Westcott, Male Half-Orc Druid 10
Medium (5'5") Half-Orc, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 24 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)14 (+2) 17 (+3)7 (-2)
Skills History +6, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Aquan, Elven
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 230 pp.


Social Check DCs


Fragrant Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'2". She dresses well, typically a more casual-formal manner. She wears her brown fur up. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She has always had a great fascination with Tiefling culture. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Flaws: Racist, Secretive. Bonds: Attractive, Rich, Religious. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Fragrant Timber, Female Tabaxi Commoner 8
Medium (6'2") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 8 (-1)13 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicor Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in green turtlenecks beneath a yellow coat with brown slacks. His brown hair is smooth and relatively long. His eyes are likewise red.

Personality: He never swears and excessively uses polite adverbs when speaking. He receives visions of the future at random moments

History: The child of eastern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist, Gifted. Bonds: Immigrant, Adventurer. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Nicor Justice, Male Tiefling Druid 3
Medium (6'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Giant, Auran, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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