Anakis Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a robe, a symbol of the four houses of cards around her neck, and a longbow on her belt, and sports empty pouches on her belt. Her red hair has been sun bleached extensively. Her thin eyebrows rest above her beady gold eyes.
Personality: Cocky and sure of herself, she believes she is the best Cook born in the past three hundred years. She is used to getting what she wants. In part because she is a meticulous planner.
History: Anakis was born in the south. At a young age she loved to build and create. Her childhood dream was to be a Dyer, but she was a colossal failure. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anakis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and to be a dyer again
Ideals: Fighting, Professionalism, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Cook
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 60 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +2
Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lagazi Alby, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her whip. Her auburn hair is well kept. Her eyes, though not visible through her cowl, are green.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. The war was a terrible time for her, and Lagazi does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has taken up work as a Roofer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Flaws: Shy, Depressed. Bonds: Military, Mentor. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 1 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 5 (-3) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Marastyr Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears tattered old clothes. Her head has been shaved. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She got into the Detective business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She has drifted from career to career and currently works as a Detective.
Motivation: Sabotage a competitor.
Flaws: Ugly, Addict, Impulsive. Bonds: Job. Occupation: Detective
Voice: Uses sign language
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Jet (80 gp). Hematite (8 gp). Hematite (8 gp). 1 Minor magic item.
Percival McLeod, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His golden hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: A skeptical and narcissistic man, Percival's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Percival was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Mercenary like his mother before him.
Motivation: Marry his sister to traveling adventurers; and to prove his worth to the world
Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 4000 sp. Eye agate (16 gp). Violet garnet (1300 gp). Red garnet (130 gp).
Eberk Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is still thick. This green eyed southerner is not easily forgotten.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Eberk took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Gifted. Flaws: Emotional, Antagonistic. Bonds: Rich, Attractive, Has a crush. Occupation: Weaver
Voice: Smooth and feminine
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 48 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 19 (+4) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Aquan, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. Amber (100 gp).
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