Ella Wesley, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She has the majority of her body covered in plate. Her long white hair is drawn into a two foot long braid. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Laborer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Persistence, Joker. Flaws: Addict. Bonds: Criminal record. Occupation: Laborer
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Chrysoberyl (140 gp).
Agatha Langston, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she tends to wear a grey poncho over her likewise colored trousers and shirt. Her hair is always cut to a buzz. Her gray eyes dart from person to person to random spaces in the air.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is lazy and tries to find solutions quickly.
History: Agatha was raised in a hard working conservative environment. Agatha abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She inherited the family business which she has now maintained for 2 years.
Motivation: An old rival family wants her found; and she is unsatisfied with her job
Ideals: Joker. Flaws: Lazy. Bonds: Job, Adventurer, Family. Occupation: Detective
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Large well-done wool tapestry (100 gp).
Gale Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a long, brown, dusty cloak. She keeps her gray fur in a pixie cut. Her eyes are blue and she is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Gale embodies much of what other species detest in the Tabaxis. She is able to make almost anything out of random pieces of junk.
History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She has achieved small success as a Junk Dealer.
Motivation: She loathes her own lifestyle; and to be a miller again
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Attractive, Job. Occupation: Junk Dealer
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2400 gp. Azurite (9 gp). Brown-green garnet (150 gp). Tiger eye turquoise (9 gp). Aquamarine (1400 gp). Golden yellow topaz (1400 gp). Zircon (30 gp). Brown-green garnet (150 gp). Golden pearl (150 gp).
Norman Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He is well dressed, constantly wearing a violet suit, green shirt, and red tie. His golden hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Norman enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Norman was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 200 gp. A delicate brass dragon egg (10 gp).
Griselda Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy violet pantaloons and a white scarf. Her chestnut hair is cut short with large spiked bangs in the front. Her fierce green eyes like to dwell on things.
Personality: She can speak with the recently deceased. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised in a mountains tribe. Brilliant and gifted she never wanted to apply herself. She became a Navigator soon after.
Motivation: She is terrified, and will act out of fear; and sabotage a competitor
Ideals: Gifted, Philantrophist. Flaws: Fearful. Bonds: Nature, Job. Occupation: Navigator
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 sp. Gold and topaz bottle stopper cork (300 gp).
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