Chem Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he sports black clothing, slightly heavier than average wear. His black hair is long and unkept. He has a tattooed face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of southern immigrants he idolized his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Immigrant, Criminal record. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
Possessions: 210 gp.
Naal Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of spears on his belt, each one with a aquamarine on the hilt. He wears a feathered hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Naal took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Insomniac, Mundane. Bonds: Attractive. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 6)
Armor Class 14
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 10 (+0) | 7 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 30000 cp. Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valanthe Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This northern woman wears a blue cloak and cross-gartered black stockings. Her clothes are grease stained in places. Her tied-back hair is brown. Her eyes are amber and beady.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is afraid of women and trembles around them
History: Valanthe was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the north, certain she would find work there.
Motivation: Wants a kiss; and further expansion of business
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 11)
Armor Class 14
Hit Points 39 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 16 (+3) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Druidic, Aquan
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 1400 gp. Rich purple corundum (1300 gp). Smoky quartz (60 gp). Black pearl (1600 gp). Red-brown spinel (70 gp). Coral (70 gp). Amber (70 gp). Aquamarine (1600 gp). Lapis lazuli (9 gp).
Duergath Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin black vertical stripes and white pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. His moppish brown hair is in a traditional bowl cut. This amber eyed northerner is not easily forgotten.
Personality: Prone to second guessing himself, he comes off as nervous. He is able to make almost anything out of random pieces of junk.
History: Duergath lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Shy, Mundane, Impulsive. Bonds: Family. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 390 gp.
Kerkad Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His green crest is lengthy and is close to two feet long. He has several tiny topaz earrings on each ear.
Personality: Kerkad wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and to pay off his debts
Ideals: Disciplined, Logical. Bonds: Attractive, Rich, Debt. Occupation: Farmer
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 10000 cp. Gold dragon comb with red garnet eye (400 gp). Gold and topaz bottle stopper cork (400 gp). Fire opal pendant on a fine gold chain (1700 gp).
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