Rose Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Barrister does. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are a pleasant blue.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great joy in being the best Barrister in town.
History: Gifted from a young age, Rose studied abroad. Her childhood dream was to be a Weaver, but she was a colossal failure. She's also a talented Weaver, but doesn't like to broadcast it.
Motivation: Expand her business; and sabotage a competitor
Ideals: Joker, Gifted. Bonds: Job, Attractive. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 10)
Armor Class 14
Hit Points 19 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 1500 gp. Star rose quartz (50 gp).
Panana Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a fancy tan dress, she is not a threatening figure. With wild blonde hair. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: Eccentric and domineering, Panana will drive conversation. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Panana was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her brother recently and the two have been together since.
Motivation: To unite with her brother.
Ideals: Extrovert, Philantrophist. Bonds: Attractive, Family. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Habor Strength, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. He wears his chestnut hair down. His half smiles and black eyes are beguiling and draw you in.
Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Habor was born in the west. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To be a Mortician again; and wants to open a new tavern
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Barrister
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 600 gp. Red spinel (60 gp). Bloodstone (70 gp). Blue star sapphire (1400 gp). Rose (70 gp).
Arava Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She has a slight overbite and is overall scrawny. She keeps her rusty crest in a pixie cut. Her red eyes dart from person to person to random spaces in the air.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a small toy that she constantly fidgets with.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She's since become an addict/alcoholic.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Flaws: Ugly, Greedy, Addict, Disease. Bonds: Immigrant. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 13
Hit Points 28 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Morkral Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears his chestnut hair up in a very large beehive style do. He has several tiny opal earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Sold as a small child to a wizard, Morkral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is greedy.
Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 18 (+4) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
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