Zunn Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears light armors faded through time and improper care. His right hand appears badly burned and disfigured. His hair is white and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.
History: Zunn hails from a village terrorized by giants. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Map Maker job and began his own company from there.
Motivation: Meet up once more with his childhood friend.
Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive. Occupation: Map Maker
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp.
Howard Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear white clothing when he does not wear armor. His white hair is lengthy. This hazel eyed northerner is not easily forgotten.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.
History: He got into the Carpenter business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.
Motivation: A rival would like him out of the picture; and his relatives are trying to arrange a marriage
Ideals: Passionate, Persistence. Bonds: Attractive, Job, Family, Criminal record. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 56 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1600 gp. 1 Minor magic item.
Hecat Glee, Female Tiefling [Permalink]
Personal [hide]
Description: She wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is short and blue. She has a dull look in her silver eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She served in the navy to pay for her family's outstanding loans. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Logical. Flaws: Terse. Bonds: Rich, Religious, Military. Occupation: Slave Trader
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 pp.
Waywocket Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tan costume with the symbols of luck on her torso. With bright golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She receives visions of the future at random moments
History: She was born to loving parents in a slum to the north. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To end her boredom.
Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Immigrant, Poor. Occupation: Sage
Voice: Boston accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 19 (+4) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 120 gp.
Naivara Berevan, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a blue coat over a black low-cut shirt, and a feathered hat upon her head. She has slicked back black hair. Her eyes, though not visible through her cowl, are green.
Personality: Eccentric and domineering, Naivara will drive conversation. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Stylist arts, while her mother instructed her in etiquette, music and courtly manner. In her 13th year, her parents were killed by a goblins raid, leaving Naivara alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Money/treasure.
Ideals: Athletic, Extrovert. Bonds: Adventurer, Rich, Enemies. Occupation: Stylist
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 6 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 gp. Embroidered and bejeweled glove (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp).
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