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Advanced [show]


Drogo Kendal, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Tailor, and he perpetually has his kukri ready. He wears his black hair up in a very large beehive style do. He has gleaming, smiling green eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Drogo took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better trade route.

Motivation: Marry his brother to traveling adventurers; and he is greedy

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Family. Occupation: Tailor

Voice: Scottish accent

Attributes [hide]

Drogo Kendal, Male Human Bard 10
Medium (5'10") Human, Chaotic Good (CR 10)
Armor Class 7
Hit Points 77 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +1
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +1 / 3d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 900 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Sapphire pendant on gold chain (1400 gp). Gold and topaz bottle stopper cork (1100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Old masterpiece painting (900 gp).


Social Check DCs


Melech Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blue stubble. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. His blue hair is kept up in a ponytail inside a feathered hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Rich, Mentor. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Melech Tragedy, Male Tiefling Commoner 1
Medium (5'2") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 800 sp. Deep green spinel (100 gp). 1 Masterwork manacles.


Social Check DCs


Zaffrab Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his greataxe always slung over his shoulder. His auburn hair is smooth and relatively long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Zaffrab hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Zaffrab abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Addict, Disease, Insomniac. Bonds: Adventurer. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Zaffrab Horcusporcus, Male Gnome Rogue 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Thradal Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. His silver hair is cut short. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and doesn't want to be a scribe and was forced into it by his family

Ideals: Disciplined, Extrovert, Entrepeneur. Bonds: Attractive, Poor. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Thradal Balderk, Male Dwarf Barbarian 3
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Vonbin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown feathered hat and brown clothes. His brown hair is knotted and matted. His blue eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of western immigrants he idolized his father. His childhood dream was to be a Performer, but he was a colossal failure. He inherited the family business which he has now maintained for 3 years.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Gifted, Optimist. Flaws: Insane. Bonds: Attractive, Immigrant, Job. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Vonbin Frostbeard, Male Dwarf Expert 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 44 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Obsidian (14 gp). Carnelian (40 gp). Eye agate (14 gp). Eye agate (14 gp). Obsidian (14 gp). Red garnet (140 gp). Lapis lazuli (14 gp). Onyx (40 gp).


Social Check DCs

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