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NPC Generator

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Advanced [show]


Kathra Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a skull on it. Her silver hair is matted, messy, and big. She has gleaming, smiling amber eyes.

Personality: Kathra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She comes from a rich western family. A few years later when the south was not economically sound they moved to her current location. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is greedy.

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich, Immigrant, Adventurer. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Kathra Rubyeye, Female Dwarf Paladin 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)15 (+2) 10 (+0)5 (-3)
Skills Intimidation -1, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 sp.


Social Check DCs


Thorpe Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man prefers to wear red pants and tee shirts. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to hide his balding. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Flattery will make him almost putty in your hands.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Butcher, but he got bored and became a Barrister. He has achieved small success as a Barrister.

Motivation: Many giants want him driven away; and he wants revenge against giants

Flaws: Shy, Selfish. Bonds: Military, Job, Enemies. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Thorpe Whispermouse, Male Halfling Barbarian 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 29 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Stealth +7, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp. Bloodstone (40 gp). Violet garnet (300 gp). Rhodochrosite (8 gp).


Social Check DCs


Mary Tenley, Female Human [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her ceremonial dagger. She carries with her a set of ceremonial daggers, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her brown hair is braided into rings. She has blue eyes and a brown hat with a pastel feather.

Personality: She is fixated on the number 6. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born to loving parents in a slum to the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. By chance she met her sister recently and the two have been together since.

Motivation: To unite with her sister; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane. Bonds: Family, Poor. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Mary Tenley, Female Human Warlock 2
Medium (5'8") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 8 (-1)13 (+1)
Skills Arcana +5, Athletics +2
Senses Passive Perception 9
Languages Common, Terran, Undercommon, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 2000 cp. Finely wrought small gold bracelet (50 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Alice LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft blue waves gently in the breeze. Her silver hair is matted, messy, and big. Her eyes are blue and catlike.

Personality: She is a Bounty Hunter first and foremost. She believes firmly that knowledge should be universal. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 16th year, her parents were killed by a brigands raid, leaving Alice alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Alice was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Alice LaHood, Female Half-Elf Monk 1
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)18 (+4) 14 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnoll, Sylvan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Shifting Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft yellow waves gently in the breeze. He wears a small hat to cover his moderate length black fur. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Healer profession.

History: He was born in the north. When Shifting reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 5 years.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Bonds: Rich, Job, Immigrant, Military. Occupation: Courier

Voice: German accent

Attributes [hide]

Shifting Of World, Male Tabaxi Adept 7
Medium (5'11") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)9 (-1) 18 (+4)12 (+1)
Skills Deception +4, Survival +7
Senses Passive Perception 14
Languages
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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