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NPC Generator

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Advanced [show]


Don York, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is auburn and very short. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Don took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Stableman like his father before him.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Bonds: Rich, Attractive, Job. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Don York, Male Human Druid 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)15 (+2) 12 (+1)16 (+3)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 900 gp. Eye agate (10 gp). Tiger eye turquoise (10 gp). Aquamarine (900 gp). Amethyst (130 gp). Freshwater pearl (10 gp). Moonstone (70 gp).


Social Check DCs


Mardred Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her hair is red and curly. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She would rather hide behind her crafts than deal with other people.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Mardred Ungart, Female Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 900 sp.


Social Check DCs


Veloptima Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is generally shirtless and showing off her tattooed chest. She has chestnut hair. Her eyes are likewise gray.

Personality: She exudes charisma. She is a tour de force of persuasion. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Veloptima was born in the west. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: Her spouse's relatives view her with great suspicion; and wants her loneliness to end

Ideals: Persistence. Bonds: Attractive, Family, Rich, Has a crush. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Veloptima Horcusporcus, Female Gnome Warrior 4
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)12 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Helen York, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to prove her worth to the world

Ideals: Athletic, Passionate. Bonds: Poor, Attractive, Immigrant. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Helen York, Female Human Ranger 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 gp.


Social Check DCs


Cimer Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He has moderate length blue hair. He wears round tiny glasses practically rammed into his face.

Personality: Cimer hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He feeds upon the attention of others.

History: Born to a pair of adventurers, Cimer grew up listening to his mother's many stories. His childhood dream was to be a Ruler, but he was a colossal failure. He has worked as a Mercenary like his mother before him.

Motivation: To reunite with his absent mother; and expand his business

Ideals: Artistic. Bonds: Attractive, Adventurer, Job, Family. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Cimer Sharp, Male Tiefling Rogue 3
Medium (6'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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