Cimer Dare, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His dark red hair is lengthy. He is baby faced.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He comes from a rich northern family. His mother was a soldier and died while he was still young. Cimer was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: He feels threatened by others; and to reunite with his absent mother
Flaws: Insomniac, Fearful. Bonds: Family, Rich, Military. Occupation: Banker
Voice: Dark and ominous
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 18)
Armor Class 8
Hit Points 50 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 10 (+0) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 19
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +4 / 5d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. Silver chalice with lapis lazuli gems (170 gp). A delicate brass dragon egg (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Solid gold idol (300 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (170 gp). Old masterpiece painting (400 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Silver comb with moonstones (500 gp). Old masterpiece painting (400 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). A necklace of small pink pearls (1000 gp). Jeweled electrum ring (4000 gp). Silver ewer (100 gp). Solid gold idol (300 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (4000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Major magic item.
Ar-Pratu Digby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man very much looks the part of a Cook. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has moderate length blonde hair. His amber eyes lackadaisically let the world flow into them.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Ar-Pratu studied abroad. A gifted student he started as a Doctor, but he got bored and became a Cook. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Ideals: Professionalism, Gifted. Flaws: Sensitive. Bonds: Job, Rich. Occupation: Cook
Voice: Spits and sputters
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 65 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 1100 gp. Brass mug with jade inlays (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Sapphire pendant on gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item.
Jarsali Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'7" northern woman, she is wearing a perfectly clean shirt and pair of pants. Her long red hair is drawn into a two foot long braid. Her violet unseeing eyes seem to look past you.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born in the north. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Disease, Antagonistic. Bonds: Attractive, Guardian, Immigrant, Adventurer. Occupation: Soapmaker
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan, Infernal, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp.
Aramil Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His moppish auburn hair is in a traditional bowl cut. He has a tattooed face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.
History: Aramil was born the youngest of three triplets. Aramil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Undercommon, Goblin, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 30000 cp. 1 Minor magic item.
Gardain Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears grey painted combat armor at almost all times. He wears a colorful flower in his silver hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Justice. Bonds: Attractive, Rich. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 300 sp. Amber (130 gp). Chrysoberyl (130 gp).
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