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NPC Generator

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Advanced [show]


Shifting Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. Her whole body is exceptionally muscular. Her red fur is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She misses her home and complains about the freezing weather, even in summer.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Adventurer arts, while her mother instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. Recently she has begun working with bootleggers and crooks.

Motivation: Expand her business; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Immigrant, Criminal record, Job. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Shifting Running, Female Tabaxi Expert 5
Medium (6'5") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Mordai Skill, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Assassin. His black hair is matted, messy, and big. His silver unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a white middle class family as the only child. Cursed with vampirism at a very young age, Mordai has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Logical. Flaws: Ugly, Disease, Greedy, Mundane. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Mordai Skill, Male Tiefling Bard 7
Medium (5'0") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Just what you see.


Social Check DCs


Joser Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves writing and to teach people writing more than just about anything. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Joser was born on a far southern island where he grew up under the tutelage of his mother, an expert Layabout. He has never given up on his writing dream.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Professionalism. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Joser Sunmeadow, Male Halfling Warlock 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 20 pp.


Social Check DCs


Einkil Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, grey cloak. His blonde hair is greasy and uncared for. He has several tiny opal earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can't help but pocket interesting objects he comes across

History: He comes from a rich western family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Religious. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Einkil Brawnanvil, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp. 1 Superior lock.


Social Check DCs


Thomas Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His white hair is lengthy. This violet eyed southerner is not easily forgotten.

Personality: Eccentric and domineering, Thomas will drive conversation. He is obsessed with finding treasure.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Extrovert, Artistic. Flaws: Depressed. Bonds: Adventurer, Immigrant. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Thomas Brandon, Male Human Fighter 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)12 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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