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Advanced [show]


Aline Heiser, Female Human [Permalink]

Personal [hide]

Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it. She is muscular with a powerful set of arms. Her auburn hair is singed and shortened. Her eyes are a pleasant brown.

Personality: She is business-like. She takes instructions and follows them to the letter. She misses her home and complains about the freezing weather, even in summer.

History: She was born to loving parents in a slum to the south. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Aline grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aline. She left for the south, certain she would find work there.

Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day

Ideals: Professionalism. Flaws: Ugly. Bonds: Immigrant, Poor, Criminal record. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Aline Heiser, Female Human Aristocrat 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)17 (+3) 5 (-3)13 (+1)
Skills Investigation +5, Medicine -1
Senses Passive Perception 7
Languages Common, Orc, Infernal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 16000 cp. Black opal (400 gp).


Social Check DCs


Eloise Cotton, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears just a brown suit. She is tall, broad shouldered and powerfully built. She wears her black hair up. She has gleaming, smiling violet eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She does not trust anyone and sleeps with one eye open.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barrister arts, while her mother instructed her in etiquette, music and courtly manner. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. After months of barely getting by, Eloise managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Criminal record, Job. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Eloise Cotton, Female Human Expert 6
Medium (6'1") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)9 (-1) 12 (+1)7 (-2)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His fur is short and yellow. His hazel eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Flaws: Insane. Bonds: Attractive, Religious, Rich, Family. Occupation: Soapmaker

Voice: Breathy voice

Attributes [hide]

Pelt In the Storm, Male Tabaxi Wizard 1
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 16 (+3)9 (-1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp.


Social Check DCs


Radomir Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright white suits and hats. His head has been shaved. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and to find somewhere to settle down

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Military, Job. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Radomir Brightmoon, Male Halfling Ranger 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1800 sp. 1 Masterwork Common Melee.


Social Check DCs


Cory Churchill, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant brown.

Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Butcher, who enjoyed hunting, Cory was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Cory Churchill, Male Human Cleric 11
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Intimidation +5, Investigation +7
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: Blue quartz (14 gp).


Social Check DCs

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