Hupe Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears his red hair down. He is very pretty but has cold, dead eyes.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He also hits on women, regardless of circumstances.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He would like to get married and retire; and he wants to get laid
Ideals: Logical. Bonds: Attractive, Enemies, Has a crush, Nature. Occupation: Detective
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 4 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 8 (-1) | 8 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
Possessions: Just what you see.
Rimmon Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blue stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His blue hair is braided into rings. This gold eyed southerner is not easily forgotten.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Rimmon was raised in a hard working conservative environment. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To be a Merchant again.
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Religious, Job. Occupation: Butcher
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 4000 sp.
Silgre Bradshaw, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears skinny pants and wears a black and green robe with the hood down. Her left leg appears badly burned and disfigured. Her golden hair has been sun bleached extensively. She wears a mask on her face.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also has developed a complete distrust of the Bather profession.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Hunter arts, while her father instructed her in etiquette, music and courtly manner. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has drifted from career to career and currently works as a Hunter.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Impeccable. Flaws: Mundane. Bonds: Job, Rich. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 39 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. Zircon (70 gp).
Seraphina Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her long chestnut hair is drawn into a two foot long braid. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is witty, but her monotone delivery comes off as unnerving She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Priest arts, while her mother instructed her in etiquette, music and courtly manner. Seraphina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's since become an addict/alcoholic.
Motivation: To reunite with her old friends.
Ideals: Joker. Flaws: Addict, Insane. Bonds: Rich, Adventurer. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 500 gp.
Rosamund Stansfield, Female Human [Permalink]
Personal [hide]
Description: An older woman who typically wears brown cloth garments or leather armor, she is not a threatening figure. Her black hair is lengthy. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Locksmith business.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She has since lost track of the people in her past.
Motivation: She wants to get laid; and she's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic. Bonds: Nature, Family, Has a crush. Occupation: Locksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 6)
Armor Class 9
Hit Points 18 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 900 gp. Rock crystal (70 gp). Tourmaline (60 gp). Coral (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
