Thea Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'10" and wears baggy white pantaloons and a tan scarf. Her hair is short and black. She has gleaming, smiling gray eyes.
Personality: She speaks before she thinks and is too direct. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her martial abilities were realized during a raid on her village. She left for the east, certain she would find work there.
Motivation: Her spouse's relatives view her with great suspicion; and to be a stableman again
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Immigrant, Family. Occupation: Healer
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 11 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 6 (-2) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +7
Possessions: Freshwater pearl (14 gp). Star ruby (1200 gp). Rock crystal (50 gp). Red spinel (140 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item.
Dazzazn Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is dressed in earthy colors with a green and white handkerchief worn on his right side. His white crest is kept up in a ponytail inside a wide-brimmed hat. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He has comitted a past crime that haunts him to this day; and marry his sister to traveling adventurers
Flaws: Antagonistic. Bonds: Criminal record, Military, Debt, Family. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 46 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Gnoll, Druidic, Terran
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 190 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Werydd Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a brown shirt with thin green vertical stripes and blue pants. Her red hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: Aggressive, abrasive, and angry, Werydd embodies much of what other species detest in the Dwarves. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born in the east. A few years later when the west was not economically sound they moved to her current location. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 58 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Dwarven, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 1000 gp. Rock crystal (20 gp). Lapis lazuli (9 gp). Star rose quartz (20 gp). Rich purple corundum (700 gp). Red garnet (70 gp). Tiger eye turquoise (9 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baelitae Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an entirely blue suit with white socks and a vest with buckled shoes. Her brown hair is lengthy. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a Shoemaker first and foremost. She believes firmly that knowledge should be universal. She is a very good compulsive liar and kleptomaniac.
History: Baelitae was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an apprentice working in her father's forge. She's also a talented Barkeep, but doesn't like to broadcast it.
Motivation: Seeks redemption; and she has decided she is irredeemable
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record, Poor. Occupation: Shoemaker
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 43 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: Azurite (5 gp). Deep blue spinel (1100 gp).
Anverth Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He sports a long black beard, and similarly colored long hair. His eyes are gray.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Anverth was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's looking for his big break; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Extrovert. Bonds: Job, Poor, Adventurer, Criminal record. Occupation: Laborer
Voice: Pronounces O like U
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Auran, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp. Malachite (4 gp). Blue quartz (4 gp). Onyx (40 gp). 1 Minor magic item.
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