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Advanced [show]


Mordai Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a wizard, Mordai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better world.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Lazy. Bonds: Attractive, Adventurer, Mentor, Religious. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Mordai Vigil, Male Tiefling Aristocrat 8
Medium (6'2") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 73 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)14 (+2) 11 (+0)18 (+4)
Skills Medicine +3, Nature +5
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 900 gp. Alexandrite (800 gp). Freshwater pearl (10 gp). Brown-green garnet (110 gp).


Social Check DCs


Pog Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. His violet eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Fighting, Artistic. Flaws: Mundane, Addict. Bonds: Rich, Job. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Pog Quillsharpener, Male Gnome Barbarian 5
Small (3'6") Gnome, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 17 (+3)12 (+1)
Skills Nature +4, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp. Golden yellow topaz (1200 gp). Star ruby (800 gp).


Social Check DCs


Lance Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Mentor, Criminal record. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Lance Snowdon, Male Human Warrior 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Blue quartz (9 gp).


Social Check DCs


Ghaliver Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He sports a flattop hair cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the south. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Ghaliver Goldfound, Male Halfling Warrior 8
Small (3'2") Halfling, Lawful Good (CR 8)
Armor Class 10
Hit Points 74 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Orc
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 150 pp. Deep green spinel (80 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a weathered and beat up set of banded mail beneath an oversized brown coat and is in decent physical shape. Her black hair is well kept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A skeptical and narcissistic woman, Oriff's first love is herself. Her second love is also herself. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Impeccable, Philantrophist, Fighting. Flaws: Insomniac. Occupation: Carter

Voice: German accent

Attributes [hide]

Oriff Torunn, Female Dwarf Rogue 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 102 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs

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