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Advanced [show]


Chenna Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is brown and curly. She tend to wears goggles to shield her eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Chenna hails from a village terrorized by goblins. Her first spouse was a Bricklayer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now mingles about in high society.

Motivation: A deep hatred of goblins; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Criminal record, Enemies, Family. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Chenna Wildheart, Female Halfling Monk 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)11 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. 1 Holy water.


Social Check DCs


Hlin Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in a clean grey cloak covering her clean studded leather. She has shaved her head bald. This brown eyed easterner is not easily forgotten.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a criminal king-pin and mafia family When Hlin reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently she has begun working with bootleggers and crooks.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she is a bit of a kleptomaniac

Ideals: Disciplined. Bonds: Adventurer, Criminal record, Military, Rich. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Hlin Battlehammer, Female Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)8 (-1) 12 (+1)12 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 130 gp.


Social Check DCs


Sweet Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown costume with the symbols of death on his torso. His lavender fur is heavily combed to the left. His green eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He believes the world needs to unite to get rid of drow once and for all.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: Wants to work out more often; and many drow want him driven away

Ideals: Athletic. Bonds: Criminal record, Enemies, Nature, Rich. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Sweet Shore, Male Tabaxi Cleric 2
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 13 (+1)4 (-3) 15 (+2)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


Ronobe Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a black top hat and black clothes. Her chestnut hair is still thick. She has several tiny emerald earrings on each ear.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. When Ronobe reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she uses money and sex appeal to get what she needs

Ideals: Disciplined, Optimist, Artistic. Bonds: Attractive, Rich, Military. Occupation: Scribe

Voice: German accent

Attributes [hide]

Ronobe Dodge, Female Tiefling Aristocrat 8
Medium (4'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 8 (-1)19 (+4)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 110 pp. Iolite (30 gp). Silver pearl (100 gp). Chrysoprase (30 gp). Sard (30 gp).


Social Check DCs


Kelter Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his white robe and has his lance always slung over his shoulder. He wears his hair in dreadlocks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Kelter will drive conversation. He believes the world needs to unite to get rid of dire rats once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand his business

Ideals: Extrovert. Flaws: Addict. Bonds: Enemies, Rich, Job. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kelter Jamjar, Male Halfling Warrior 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)11 (+0) 11 (+0)6 (-2)
Skills Deception +1, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 900 gp. Iolite (40 gp). 1 Minor magic item.


Social Check DCs

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