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Advanced [show]


Tippletoe Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, she is not a threatening figure. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. Her half smiles and violet eyes are beguiling and draw you in.

Personality: While she acts the brute, she is far gentler than she would appear. She is skeptical of what others tell her and is slow to trust.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Attractive, Religious. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Tippletoe Gobblefirn, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 70 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Damaia Soft, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black shirt with thin tan vertical stripes and violet pants. Her hair is silver and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a Herbalist first and foremost. She believes firmly that knowledge should be universal. She is lazy and tries to find solutions quickly.

History: She was raised by priests from a young age. Her childhood dream was to be a Mortician, but she was a colossal failure. She has achieved small success as a Herbalist.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Insane, Lazy. Bonds: Job, Religious, Mentor. Occupation: Herbalist

Voice: High pitched and raspy

Attributes [hide]

Damaia Soft, Female Tiefling Adept 4
Medium (4'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 10 (+0)16 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Mogg Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his scythe. His red hair is braided into rings. His blue unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Mogg was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Enemies. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Mogg Tyndall, Male Half-Orc Warlock 8
Medium (6'0") Half-Orc, Lawful Good (CR 8)
Armor Class 10
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)11 (+0) 14 (+2)7 (-2)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 160 pp.


Social Check DCs


Hubert Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. He has a golden handlebar mustache and slicked back golden hair. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). After a long history of fighting, Hubert and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Hubert Netyoive, Male Half-Elf Druid 10
Medium (5'9") Half-Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 2300 gp. Coral (90 gp).


Social Check DCs


Broce Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a tan and green handkerchief worn on his right side. He has a penchant for wearing a ring with an oversized jet on his right hand. He keeps his long blonde hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and doesn't want to be a locksmith and was forced into it by his family

Flaws: Ugly. Bonds: Rich, Family, Immigrant, Mentor, Debt. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Broce Nackle, Male Gnome Fighter 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 50 pp.


Social Check DCs

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