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Advanced [show]


Shadow Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is renowned for his bright brown suits and hats. His fur is gray and very short. His amber eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic, PTSD. Bonds: Attractive, Nature, Adventurer. Occupation: Architect

Voice: German accent

Attributes [hide]

Shadow Timber, Male Tabaxi Expert 1
Medium (6'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 8 (-1)18 (+4)
Skills Acrobatics +4, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Silver pearl (60 gp). 1 Masterwork manacles.


Social Check DCs


Glûk Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'6", this man is dressed in a clean black cloak covering his clean studded leather. His chestnut hair is singed and shortened. His violet eyes peer out from beneath his deerstalker black hat.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A deep hatred of drow; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Poor, Family. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Glûk Garrick, Male Half-Orc Monk 4
Medium (5'6") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)8 (-1) 14 (+2)14 (+2)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ahvain Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. His eyes are hazel and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Carter mother left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Professionalism. Flaws: Hedonist, Mundane, Disease. Bonds: Attractive. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Ahvain Ostoroth, Male Elf Paladin 2
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Delg Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He keeps his blonde hair in a pixie cut. His eyes are gray and beady.

Personality: Delg wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Delg Dankil, Male Dwarf Bard 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Barbena Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her golden hair in a pixie cut. Her face is scarred and worn.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She plays an instrument quite well.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She moved out south to avoid the crime she committed. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Joker, Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Barbena Rumnaheim, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Simple lock.


Social Check DCs

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