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Advanced [show]


Mormo Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears dark leathers with embroidery. His left leg appears badly burned and disfigured. His hair is brown and curly. His black eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. The war was a terrible time for him, and Mormo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Opinionated. Flaws: Depressed, Mundane. Bonds: Military. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Mormo Dischord, Male Tiefling Rogue 8
Medium (6'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Religion +4, Survival +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Buvvie Welber, Female Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, she is an attractive figure. She wears a robe, a symbol of the four houses of cards around her neck, and a halberd on her belt. She has auburn hair. Her eyes are gray and catlike.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born several months after her father was called into army service. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things.

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Buvvie Welber, Female Gnome Commoner 14
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 90 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)10 (+0) 10 (+0)16 (+3)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 200 pp. Violet garnet (800 gp). Onyx (70 gp). Jade (140 gp). Coral (140 gp). Rhodochrosite (10 gp). Banded agate (10 gp). Amber (140 gp). Aquamarine (800 gp). Red spinel (140 gp). Fiery yellow corundum (400 gp). Citrine (70 gp). Alexandrite (800 gp). Deep blue spinel (800 gp). 1 Medium magic item.


Social Check DCs


Bethrynna Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a tan and green handkerchief worn on her left side. She has a slight overbite and is overall scrawny. Her silver hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She dislikes all the random violence that takes place in the south. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Ideals: Pacifist, Joker. Bonds: Religious, Adventurer, Criminal record. Occupation: Bookbinder

Voice: Gruff and masculine

Attributes [hide]

Bethrynna Amakiir, Female Elf Bard 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)10 (+0) 10 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Red-brown spinel (110 gp). Red spinel (110 gp).


Social Check DCs


Gerbo Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a long, blue, dusty cloak. His hair is golden and curly. This gray eyed westerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a brothel owner, Gerbo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 9 years.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Persistence. Flaws: Hedonist. Bonds: Mentor, Job, In love. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Gerbo Albaratie, Male Gnome Sorcerer 13
Small (3'5") Gnome, Lawful Evil (CR 13)
Armor Class 12
Hit Points 33 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 8 (-1)14 (+2)
Skills Medicine +3, Performance +6
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1000 gp. Eye agate (14 gp). 1 Medium magic item.


Social Check DCs


Gorgûm Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the east, but his parents moved at a very young age to the north. Through the years after Gorgûm was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gorgûm's father didn't care for him much, and the feeling was mutual. He was granted psionic powers by his dying brother.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Rich. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Gorgûm Merton, Male Half-Orc Barbarian 6
Medium (5'11") Half-Orc, Neutral Evil (CR 6)
Armor Class 9
Hit Points 62 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4

Possessions: 4000 sp.


Social Check DCs

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