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NPC Generator

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Advanced [show]


Perra Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green shirt with thin brown vertical stripes and tan pants. She has a moderate pudge and is not very fit. She has styled her blue crest well, parting it to the right. She wears an eyepatch.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Animals are drawn to her, and she is able to talk to them.

History: Perra was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gypsy cursed her at a young age, leading to her ugly appearance. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Perra Vangdondalor, Female Dragonborn Fighter 10
Medium (6'8") Dragonborn, Lawful Good (CR 10)
Armor Class 9
Hit Points 60 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: 300 pp. Emerald (1300 gp). Iolite (20 gp).


Social Check DCs


Az-Bror Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. His white hair is greasy and uncared for. His blue eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Az-Bror began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting, Entrepeneur, Logical. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Az-Bror Stansfield, Male Half-Orc Barbarian 12
Medium (6'0") Half-Orc, Lawful Neutral (CR 12)
Armor Class 8
Hit Points 109 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1

Possessions: 400 pp.


Social Check DCs


Ethereal Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His lavender fur is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a criminal king-pin and mafia family His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable

Ideals: Disciplined, Philantrophist, Fighting. Bonds: Criminal record, Religious. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Ethereal Prim Posies, Male Tabaxi Rogue 6
Medium (5'1") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Andram Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He carries with him a set of axes on his belt, each one with a amber on the hilt. His black hair is kept up in a ponytail inside a small hat. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Andram is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Justice, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Andram Turmoil, Male Tiefling Commoner 13
Medium (5'10") Tiefling, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 47 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)10 (+0) 15 (+2)18 (+4)
Skills Athletics +8
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +8

Possessions: 800 pp. Rhodochrosite (13 gp). Red spinel (70 gp). Black pearl (600 gp). Hematite (13 gp). Rose (60 gp). Golden pearl (70 gp). Black pearl (600 gp). Smoky quartz (60 gp). Tiger eye turquoise (13 gp). Sard (60 gp). Iolite (60 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs


Morana Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is wavy and long. Her fierce brown eyes like to dwell on things.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born into a rich family. She was an apprentice working in her mother's forge. After a long history of fighting, Morana and her spouse have recently divorced.

Motivation: Wants to open a new tavern; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job, Slave. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Morana Morigak, Female Dwarf Expert 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)7 (-2) 14 (+2)10 (+0)
Skills Arcana +0, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs

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