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NPC Generator

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Advanced [show]


Zephan Allure, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and sports black clothing, slightly heavier than average wear. He has dark red hair. His face is scarred and worn.

Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: A strong sense of loyalty to Human people; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Ugly, Insane, Racist. Bonds: Nature. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Zephan Allure, Male Tiefling Rogue 4
Medium (6'10") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)15 (+2) 18 (+4)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 14
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Adrik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man sports brown clothing, slightly heavier than average wear. He has styled his brown hair well, parting it to the left. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Adrik grew up listening to his mother's many stories. A freak accident while working with his Fletcher mother left him crippled. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Disease. Bonds: Poor, Attractive, Criminal record, Adventurer. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Adrik Goldfinder, Male Dwarf Fighter 8
Medium (4'3") Dwarf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 73 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)10 (+0) 14 (+2)9 (-1)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gurdis Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair is lengthy and is close to two feet long. Her eyes are green and catlike.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Gurdis hails from a village terrorized by drow. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found; and she wants to meet her childhood hero

Ideals: Disciplined. Bonds: Adventurer, Family, Enemies. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Gurdis Broodfist, Female Dwarf Rogue 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Nim Nailo, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears just a blue suit. His red hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He feeds upon the attention of others.

History: Nim was born in the north. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Bonds: Poor, Attractive, Nature. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Nim Nailo, Male Elf Adept 5
Medium (5'1") Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 2 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 5 (-3)12 (+1) 13 (+1)17 (+3)
Skills Athletics +6, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 400 gp.


Social Check DCs


Shivering In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky brown painted plate armor. His fur is greying and his face has many wrinkles. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Shivering In Woods, Male Tabaxi Rogue 10
Medium (5'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 70 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 270 pp.


Social Check DCs

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