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Advanced [show]


Krimmon Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports red clothing, slightly heavier than average wear. He has shaved his head bald. His skin is flawless and his brown eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.

History: He was born in the west, but his parents moved at a very young age to the south. After coming to the age of reason, Krimmon took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Mundane, Insane. Bonds: Attractive, Immigrant. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Krimmon Swiftwhistle, Male Halfling Fighter 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 10 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 7 (-2)15 (+2) 11 (+0)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Umpen Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, typically a more casual-formal manner. He has shaved his head bald. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. Recently he has begun working with bootleggers and crooks.

Motivation: He feels kind of lost in life.

Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Attractive, Religious. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Umpen Fabblestabble, Male Gnome Aristocrat 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Eldon Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'8", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair, when down, is lengthy. His gray eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.

History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Pacifist, Logical. Flaws: Insane. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Eldon Wildwander, Male Gnome Barbarian 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)19 (+4) 8 (-1)9 (-1)
Skills Deception +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Aquan, Druidic, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 sp.


Social Check DCs


Uraim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. He has done his best to style his black hair to look like a famous performer. His gray eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Uraim studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Greedy. Bonds: Family. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Uraim Trueblood, Male Dwarf Adept 9
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 11
Hit Points 45 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Investigation +3, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 14000 sp. Peridot (50 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Malachite (7 gp).


Social Check DCs


Oloric Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt, and carries falchions. He sports a flattop hair cut. His eyes are violet and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of northern immigrants he idolized his father. In his youth he was a Mason, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Fearful, PTSD. Bonds: Family, Immigrant. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Oloric Thrahak, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)4 (-3) 6 (-2)16 (+3)
Skills Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs

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