Gardain Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears brown trousers with black and red striped suspenders. He wears various colorful collared shirts. His deerstalker hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.
History: He was born several months after his father was called into army service. Gardain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He doesn't get along with people that don't share his tastes; and he's looking for his big break
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Military, In love. Occupation: Sailor
Voice: Sleepy voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 68 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 16
Languages Common, Dwarven, Auran
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 3000 gp. Fire opal pendant on a fine gold chain (2200 gp). 1 Minor magic item.
Rolf Wade, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears brown leather gloves, a brown jacket, and tight pants. His silver hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He exudes charisma. He is a tour de force of persuasion. He is harsh and unforgiving.
History: Born to a pair of adventurers, Rolf grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Bowyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 4000 sp.
Riardon Mystralath, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His golden hair is braided into rings. His eyes are gray and beady.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with unlife at a very young age, Riardon has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Military. Occupation: Shipwright
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 180 gp. 3 Antitoxin.
Lorilla Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Beneath her clothing is a huge mess of scar tissue. She has blonde hair. She has gray eyes and a blue hat with a brown feather.
Personality: A skeptical and narcissistic woman, Lorilla's first love is herself. Her second love is also herself. She receives visions of the future at random moments
History: Born to a pair of adventurers, Lorilla grew up listening to her mother's many stories. Her mother had invested heavily in several trade routes and wanted her to inherit them. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Impeccable, Gifted. Bonds: Rich, Slave, Adventurer. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 8
Hit Points 107 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 18 (+4) | 7 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +3 / 4d6-2, Ranged +2 / 4d6-3, Grapple -2
Possessions: 6000 gp. Banded agate (5 gp). Deep blue spinel (600 gp). Citrine (50 gp). Azurite (5 gp). Jet (150 gp). White pearl (150 gp). White pearl (150 gp). Fiery yellow corundum (1000 gp). Chrysoprase (50 gp). Rhodochrosite (5 gp). Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mastema Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fancy green dress. She has styled her purple hair well, parting it to the right. Her eyes are black and catlike.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her martial abilities were realized during a raid on her village. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Flaws: Secretive, Disease. Bonds: Attractive, Immigrant, Criminal record. Occupation: Body Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 15)
Armor Class 14
Hit Points 92 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Draconic
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 |
Possessions: 5000 gp. Golden circlet with four aquamarines (4000 gp). Silver comb with moonstones (1000 gp).
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