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NPC Generator

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Juliana Royston, Female Human [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a grey vest and prefers blue and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her skin is also unnaturally pale. Her red hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. A true patriot, Juliana would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in a small forest village. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Juliana Royston, Female Human Sorcerer 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp.


Social Check DCs


Corkitron Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. His skin is flawless and his gray eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. There was a wharf not far from home where he often wandered off to fish. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Nature, Religious. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Corkitron Strongbones, Male Halfling Expert 13
Small (3'1") Halfling, True Neutral (CR 13)
Armor Class 14
Hit Points 85 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). A roughly beaten golden orb (150 gp). A necklace of small pink pearls (4000 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silaqui Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many red ritualistic tattoos. She is wearing colorful clothing, dressed as a Beggar. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Silaqui hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She would rather hide behind her crafts than deal with other people.

History: She was born at the edge of vast forest. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to trick people and travel the world for free.

Motivation: Wants to open a new tavern; and balancing her hectic life and new beggar responsibilities is difficult

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Nature, Criminal record, Job. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Silaqui Mori, Female Half-Elf Bard 11
Medium (5'8") Half-Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Athletics +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 3100 gp. Gold music box (4000 gp). Solid gold idol (1200 gp).


Social Check DCs


Vepar Pleasure, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in an above average manner. Her chestnut hair is kept up in a ponytail inside a small hat. Her white eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. She does not trust anyone and sleeps with one eye open.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vepar took refuge in the large cave and found the beat up hammer and armor she uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Knight responsibilities is difficult.

Ideals: Fighting. Flaws: Addict, Insomniac. Bonds: Attractive, Nature. Occupation: Knight

Voice: Stutters

Attributes [hide]

Vepar Pleasure, Female Tiefling Druid 3
Medium (5'4") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)9 (-1) 10 (+0)16 (+3)
Skills History +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 19000 cp. Bloodstone (40 gp). Jet (50 gp). Jet (50 gp).


Social Check DCs


Kite Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an entirely brown suit with grey socks and a vest with buckled shoes. Her fur is short and lavender. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a criminal king-pin and mafia family She found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She got away from her former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Human artifacts is her passion; and a rival would like her out of the picture

Ideals: Joker, Entrepeneur. Flaws: Addict. Bonds: Criminal record, Adventurer. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Kite Moon, Female Tabaxi Wizard 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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