Ahrim Moral, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a black coat, and sports empty pouches on his belt. His purple hair is braided into rings. His half smiles and gold eyes are beguiling and draw you in.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Ahrim was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: To find somewhere to settle down; and a rival would like him out of the picture
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp.
Hupe Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He invites people to come help in his community garden.
History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.
Motivation: Gnomish compassion.
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Rich, Adventurer. Occupation: Laborer
Voice: Middle-eastern accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 106 (14d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1200 pp. Solid gold idol (700 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Silver chalice with lapis lazuli gems (90 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Silver comb with moonstones (300 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Cloth of gold vestments (90 gp). 1 Minor magic item.
Vadania Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she tends to wear a tan poncho over her likewise colored trousers and shirt, and is pretty ugly. She sports black long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Vadania is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a ruthless business woman, a trait she acquired from her father.
History: She was born to loving parents in a slum to the west. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A deep hatred of gnolls; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Bather
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Good lock.
Oriel Reed, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is blonde, silky, and of moderate length. She tend to wears goggles to shield her eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also is a firm believer in the womanly ideal.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mayor arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: To prove her worth to the world; and she is greedy
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp.
Hecat Merit, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has brown hair. Her fierce silver eyes like to dwell on things.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father took her hunting and taught her how to get in the mind of other creatures. She then took over the family business and is one of the better Fisher for hire.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Nature. Occupation: Fisher
Voice: Indian accent
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
Possessions: 110 gp.
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