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Advanced [show]


Azzakh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His rusty crest is lengthy and is close to two feet long. His eyes are likewise red.

Personality: He dislikes all the random violence that takes place in the west. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Azzakh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Azzakh took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He left for the west, certain he would find work there.

Motivation: To unite with his brother; and he desires power and/or immortality

Ideals: Pacifist. Flaws: Impulsive. Bonds: Immigrant, Poor, Nature. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Azzakh Turnuroth, Male Dragonborn Paladin 6
Medium (6'7") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Athletics +5, History +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1 Minor magic item.


Social Check DCs


Merla Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear red clothing when she does not wear armor. Her auburn hair is kept up in a ponytail inside a broad hat. Her fair skin shows little sign of her aristocratic breeding.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She also hits on women, regardless of circumstances.

History: Born in a small village she learned the ways of the warrior from her mother. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Job. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Merla Appleblossom, Female Halfling Monk 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Elven, Giant
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dara Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her skin is also unnaturally pale. Her white hair is lengthy. Her face is covered beneath a completely black helmet.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Dara hails from a village terrorized by illithids. In her 12th year, her parents were killed by a illithids raid, leaving Dara alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Many illithids want her driven away; and someone believes her a fraud

Ideals: Opinionated. Flaws: Ugly, Secretive. Bonds: Enemies. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Dara Markum, Female Half-Elf Ranger 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Beatrice Bradley, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and brown workpants. Her shirt is green, and she wears a heavy brown leather apron most of the time. She has slicked back golden hair. Her face is scarred and worn.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Beatrice was raised in a hard working conservative environment. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She's also a talented Hunter, but doesn't like to broadcast it.

Motivation: Expand her business.

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Criminal record, Job. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Beatrice Bradley, Female Human Ranger 8
Medium (5'0") Human, Neutral Evil (CR 8)
Armor Class 10
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)8 (-1) 15 (+2)15 (+2)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 10000 sp. Carnelian (20 gp). Chalcedony (20 gp). Silver pearl (40 gp). Peridot (20 gp). Rhodochrosite (15 gp). Amethyst (40 gp).


Social Check DCs


Windy Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His fur is short and black. His amber eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: He was born in the west, but his parents moved at a very young age to the north. Like his mother and his brother before him, after school he went straight into learning to become a Mortician. He struck the Mortician job and began his own company from there.

Motivation: Expand his business.

Flaws: Secretive. Bonds: Rich, Immigrant, Military, Job. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Windy Plume, Male Tabaxi Ranger 6
Medium (6'8") Tabaxi, Lawful Good (CR 6)
Armor Class 9
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)11 (+0) 14 (+2)10 (+0)
Skills Religion +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp.


Social Check DCs

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