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NPC Generator

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Advanced [show]


Dean Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Sage, he is not a threatening figure. His long auburn hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Dean has worked very hard to control his curse. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: A rival would like him out of the picture; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Impulsive, Disease. Bonds: Job, Criminal record. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Dean Fahrend, Male Half-Elf Barbarian 8
Medium (4'10") Half-Elf, Neutral Evil (CR 8)
Armor Class 9
Hit Points 55 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Investigation +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Celestial
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Marlowe, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a grey shirt with thin yellow vertical stripes and brown pants. She has wavy red hair. She wears a mask on her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with a lost civilization.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Barbarian school at a young age so that she could practice her druidic talents. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Jane Marlowe, Female Human Barbarian 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Nadarr Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. His brass crest is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Rich, Enemies, Job. Occupation: Marshal

Voice: Spits and sputters

Attributes [hide]

Nadarr Skaarzborroosh, Male Dragonborn Paladin 5
Medium (6'4") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)17 (+3) 17 (+3)15 (+2)
Skills Investigation +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Elven, Celestial
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Malachite (6 gp). Coral (70 gp). Alexandrite (200 gp). Malachite (6 gp).


Social Check DCs


Rimple Welber, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has done his best to style his auburn hair to look like a famous performer. His green eyes are slightly larger than normal.

Personality: Eccentric and domineering, Rimple will drive conversation. He does not trust anyone and sleeps with one eye open.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to settle down with his crush

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Rimple Welber, Male Gnome Commoner 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Masterwork Heavy wooden shield.


Social Check DCs


Trail In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Shepherd. He is physically well-built. His orange fur is long and unkept. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has drifted from career to career and currently works as a Shepherd.

Motivation: He'd like to take his coworkers down a peg; and to be a soapmaker again

Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Job, Military. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Trail In the Morning, Male Tabaxi Aristocrat 12
Medium (6'4") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 99 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)17 (+3) 17 (+3)12 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Orc
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 19000 sp. Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (800 gp). Silver comb with moonstones (1000 gp). Golden circlet with four aquamarines (5000 gp). Old masterpiece painting (800 gp).


Social Check DCs

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