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Advanced [show]


Birel Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears a faded coat and loose pants complete with broad hat. Her skin is also unnaturally pale. Her silver hair is lengthy. She has blue eyes and a blue hat with a green feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is lazy, self-centered, vain, and jealous.

History: From birth she was tutored by a cruel and relentless mentor. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Selfish. Bonds: Mentor, Adventurer. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Birel Mellerelel, Female Elf Druid 2
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)18 (+4) 13 (+1)11 (+0)
Skills Deception +2, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Auran, Dwarven, Druidic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 3000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Cloth of gold vestments (90 gp).


Social Check DCs


Ulfgar Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He very much looks the part of a Adventurer, and his gloved hand is found clutching a glaive. He keeps his long auburn hair kept up in a rat tail. He has violet eyes and a brown hat with a tan feather.

Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Job, Religious. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Ulfgar Lutgehr, Male Dwarf Wizard 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp.


Social Check DCs


Trym Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A 2'8" northern woman, she wears a lot of dark rich colors, with gold accents. Her auburn hair is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is used to getting what she wants. In part because she is a meticulous planner.

History: Gifted from a young age, Trym studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Unemployed work with an outfit from a few towns over. Unemployed work suited her well, and with each successful project, she earned more gold and more respect from her peers. Since then, she has sought to make the best of life.

Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Gifted, Professionalism, Optimist. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Trym Greenbottle, Female Halfling Monk 2
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 16 (+3)15 (+2)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp. 1 Thunderstones.


Social Check DCs


Merla Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a red suit, blue shirt, and white tie. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She is baby faced.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with a lost civilization.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Blacksmith arts, while her father instructed her in etiquette, music and courtly manner. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and to protect her home

Bonds: Guardian, Adventurer, Rich, Military, Enemies. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Merla Wildcloak, Female Halfling Monk 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 7 (-2)9 (-1)
Skills Animal Handling +1, Religion +5
Senses Passive Perception 8
Languages Common, Halfling, Giant, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp. Brown-green garnet (120 gp). Black opal (1100 gp). Obsidian (8 gp). Golden pearl (120 gp).


Social Check DCs


Halimath Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet shirt with thin green vertical stripes and grey pants. His chestnut hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: Halimath hails from a village terrorized by illithids. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Enemies. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Halimath Dulmage, Male Half-Elf Paladin 7
Medium (5'3") Half-Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Silver comb with moonstones (600 gp). A necklace of small pink pearls (2000 gp). Solid gold idol (1000 gp).


Social Check DCs

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