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Advanced [show]


Ozyman Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. His long red hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Ozyman was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ozyman's father didn't care for him much, and the feeling was mutual. He was granted druidic powers by his dying sister.

Motivation: To end his boredom; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Antagonistic, Mundane. Bonds: Poor. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Ozyman Greenbottle, Male Halfling Adept 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 5000 sp.


Social Check DCs


Yurgunn Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears just a grey suit. She has moderate length brown hair. She has gleaming, smiling green eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to loving parents in a slum to the west. Her family was turned out during the war. She and her family wandered west to less war torn lands. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Flaws: Antagonistic, PTSD. Bonds: Poor, Attractive, Adventurer. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Yurgunn Lutgehr, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)14 (+2) 14 (+2)2 (-4)
Skills Medicine +4, Persuasion -2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 100 pp.


Social Check DCs


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'3". She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has done her best to style her gray fur to look like a famous performer. She has hazel eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Nature. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Windy In the Wind, Female Tabaxi Expert 12
Medium (5'3") Tabaxi, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 43 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 9 (-1)17 (+3)
Skills History +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. A necklace of small pink pearls (2000 gp). An abacus with copper, silver and gold markers (50 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Rayden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His red hair is slicked back into a classic pompadour. His eyes are amber and catlike.

Personality: He has always had a great fascination with Gnomish culture. He is harsh and unforgiving.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Racist, Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Lance Rayden, Male Human Druid 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)17 (+3) 7 (-2)14 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 8
Languages Common, Terran, Celestial, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nuthra Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'2", this woman wears green trousers with brown and tan striped suspenders. She wears various colorful collared shirts. She keeps her silver crest in a pixie cut. Her gold eyes have a joyful gleam in them most of the time.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Born to a pair of adventurers, Nuthra grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She struck the Tanner job and began her own company from there.

Motivation: Regain custody of her son; and she's looking for her big break

Flaws: Cynical. Bonds: Immigrant, Adventurer, Job, Family. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Nuthra Turnuroth, Female Dragonborn Aristocrat 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)4 (-3) 12 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. Carnelian (30 gp).


Social Check DCs

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