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NPC Generator

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Advanced [show]


Megren Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears bulky green painted plate armor. Her bronze crest is thinning but still full. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Baker business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Baker. She's since become an addict/alcoholic.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Justice. Flaws: Sensitive, Addict. Bonds: Job. Occupation: Baker

Voice: Speaks through clenched teeth

Attributes [hide]

Megren Clethtinthiallor, Female Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 9 (-1)7 (-2)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 50 pp.


Social Check DCs


Nurkara Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of ceremonial daggers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her black hair is heavily combed to the left. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Nurkara isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She served in the navy to pay for her family's outstanding loans. When Nurkara reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Apothecary.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable. Bonds: Immigrant, Military. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Nurkara Orcfoe, Female Dwarf Ranger 5
Medium (3'9") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)8 (-1) 9 (-1)11 (+0)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dabbledob Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" western man, he is renowned for his bright tan suits and hats. His black hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Apothecary, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dabbledob was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Revenge.

Flaws: Hedonist. Bonds: Attractive, Enemies, Poor. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Dabbledob Musgraben, Male Gnome Warrior 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Sard (80 gp). Black opal (700 gp). Brown-green garnet (120 gp). 1 Minor magic item.


Social Check DCs


Arannis Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear tan pants and tee shirts. His head has been shaved. His eyes, though not visible through his cowl, are brown.

Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Arannis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arannis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Criminal record, Debt. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Arannis Selevarun, Male Elf Warrior 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 1500 sp.


Social Check DCs


Quick Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His orange fur is matted, messy, and big. His fierce green eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Sold as a small child to a wizard, Quick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Beggar, and he later adopted a second son.

Motivation: Doesn't want to be a Beggar and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Mentor, Job. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Quick Prim Posies, Male Tabaxi Monk 10
Medium (5'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 8 (-1)17 (+3)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 2300 gp. Onyx (40 gp). Obsidian (16 gp). Sard (40 gp). Smoky quartz (40 gp). Blue star sapphire (1600 gp).


Social Check DCs

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