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Advanced [show]


Pyra Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has styled her blue hair well, parting it to the right. Her thin eyebrows rest above her beady red eyes.

Personality: Overbrimming with self-confidence, Pyra isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She has a minor phobia of water and hates getting wet.

History: Born to a Barkeep, her mother struggled to pay the bills. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying sister.

Motivation: She doesn't get along with people that don't share her tastes; and revenge

Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Enemies. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Pyra Tragedy, Female Tiefling Warrior 8
Medium (5'10") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 39 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp. Violet garnet (200 gp). Lapis lazuli (8 gp). Eye agate (8 gp). Banded agate (8 gp). Star rose quartz (70 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Horineth, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his brown hair up. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Naill wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Naill hails from a village terrorized by gnolls. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions.

Ideals: Fighting, Athletic, Disciplined. Flaws: Addict. Bonds: Religious, Enemies. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Naill Horineth, Male Elf Ranger 6
Medium (4'9") Elf, True Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)12 (+1) 12 (+1)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 100 gp. Freshwater pearl (4 gp). Bloodstone (20 gp). Aquamarine (1600 gp).


Social Check DCs


Eberdeb Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with green socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Eberdeb was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Eberdeb Folkor, Male Gnome Ranger 5
Small (3'4") Gnome, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Athletics +2, Performance +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Marbas Chance, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who dresses in green turtlenecks beneath a grey coat with green slacks, he is not a threatening figure. His hair is greying and his face has many wrinkles. His eyes are likewise red.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Marbas grew up listening to his father's many stories. A gifted student he started as a Fletcher, but he got bored and became a Hunter. He was always very intelligent and has formed a secret society of specialists.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Addict, Secretive. Bonds: Job, Adventurer, Rich. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Marbas Chance, Male Tiefling Expert 5
Medium (5'4") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries a battered whip and tarnished ceremonial dagger as well. Her brown hair is lengthy and is close to two feet long. She is baby faced.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Valida took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Philantrophist. Bonds: Attractive, Military. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Valida Hammerstone, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 16 (+3)6 (-2)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp.


Social Check DCs

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