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NPC Generator

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Advanced [show]


Nalaed Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. She wears a top hat to cover her moderate length black hair. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She would rather hide behind her crafts than deal with other people.

History: She was born in a small desert village. Like her father and her brother before her, after school she went straight into learning to become a Fisher. She now owns her own business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Nalaed Stoutale, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Elysande Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a yellow collared shirt and blue skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. Her chestnut hair is lengthy. Her eyes are brown.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Elysande took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister

Ideals: Fighting, Gifted. Bonds: Job, Family. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Elysande Blum, Female Half-Elf Paladin 3
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Seven Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her orange fur is long and unkept. Her thin eyebrows rest above her beady hazel eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She is obsessed with a lost civilization.

History: Born in the north to a Apothecary, Seven learned a great deal about her father's area of expertise. Brilliant and gifted she never wanted to apply herself. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Seven Mirror, Female Tabaxi Bard 10
Medium (5'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 17 (+3)17 (+3)
Skills Nature +7, Perception +7
Senses Passive Perception 17
Languages Common, Druidic, Ignan, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 16000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver comb with moonstones (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Oriel Badger, Female Human [Permalink]

Personal [hide]

Description: She wears a brown vest and prefers black and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is lengthy and is close to two feet long. Her brown eyes are passionate and lively.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the east to a Carter, Oriel learned a great deal about her mother's area of expertise. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She moves from town to town, unable to find a place to settle.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Flaws: Ugly, Cynical. Bonds: Adventurer, Job, Immigrant. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oriel Badger, Female Human Ranger 2
Medium (5'4") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)7 (-2) 10 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 120 pp.


Social Check DCs


Don Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He wears his brown hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Don lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Ruler. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Expand his business; and to reunite with his absent mother

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Nature, Family, Job. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Don Kitchur, Male Human Ranger 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 22000 cp.


Social Check DCs

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