Leshanna Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is braided into rings. She has gleaming, smiling brown eyes.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in the east. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A rival would like her out of the picture.
Ideals: Athletic. Flaws: Forgetful. Bonds: Rich, Attractive, Immigrant, Criminal record. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 pp. Jade (110 gp).
Drusilia Aloro, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears silk and lounges about seductively. She wears a feathered hat to hide her balding. She has a tattooed face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is able to fit into much smaller and tighter spaces than normal.
History: Drusilia was born in the north. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted martial powers by her dying brother.
Motivation: Wants to work out more often.
Ideals: Disciplined, Gifted, Persistence. Bonds: Attractive, Poor. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp.
Ranala Reese, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'3" and wears a faded coat and loose pants complete with deerstalker hat. Her hair is cut close to her head. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She comes from a rich southern family. Her father was a mechanic, and taught her how to fix just about anything. After months of barely getting by, Ranala managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Criminal record, Rich. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 137 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 3000 gp. Aquamarine (900 gp). Aquamarine (900 gp). Blue quartz (6 gp). Golden pearl (120 gp). Tiger eye turquoise (6 gp). 1 Medium magic item.
Oren Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He wears his white hair down. He tend to wears goggles to shield his eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.
History: He was born in the east, but his parents moved at a very young age to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Animal Trainer soon after.
Motivation: Wants to open a new tavern; and to be a unemployed again
Flaws: Lazy, Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Animal Trainer
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 70 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 80 pp. Onyx (50 gp). Freshwater pearl (8 gp). Freshwater pearl (8 gp). Moss agate (8 gp). Brown-green garnet (60 gp). Rose (50 gp). Freshwater pearl (8 gp).
Sarai Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman likes to wear ponchos typically of a light white in addition to tight pants. She has a long red ponytail with little hanging trinkets. She has a dull look in her green eyes.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She also is a firm believer in the womanly ideal.
History: She got into the Fisher business at a young age. A gifted student she started as a Bookbinder, but she got bored and became a Fisher. After a long history of fighting, Sarai and her spouse have recently divorced.
Motivation: She's looking for her big break; and a deep hatred of giants
Flaws: Impulsive, Antagonistic. Bonds: Poor, Enemies, Job, Adventurer. Occupation: Fisher
Voice: Rolls R's
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 7)
Armor Class 14
Hit Points 34 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: Alexandrite (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
