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Advanced [show]


Nykkan Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying blue crest a little too much giving a sharp blue color. His eyes are likewise gold.

Personality: Nykkan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Nykkan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a desert tribe. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military, Nature, Adventurer. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Nykkan Yarjerit, Male Dragonborn Fighter 4
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 12 (+1)17 (+3)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 32000 sp.


Social Check DCs


Cloud Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy orange fur. She is dressed in a clean pastel cloak covering her clean studded leather. She has a hunchback. She has orange fur. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise her children well.

Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Family, Slave. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Cloud Plume, Female Tabaxi Commoner 12
Medium (6'5") Tabaxi, Chaotic Evil (CR 12)
Armor Class 12
Hit Points -1 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)12 (+1) 10 (+0)16 (+3)
Skills Intimidation +7, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Red garnet (40 gp). Obsidian (9 gp). Moss agate (9 gp). Rose (30 gp). 1 Minor magic item.


Social Check DCs


Mozû Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. His red hair is cut jaggedly and amateurishly. His eyes are likewise brown.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south to a Carpenter, Mozû learned a great deal about his mother's area of expertise. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Mozû began to lead the lost caravan. He now owns his own business.

Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Logical, Entrepeneur. Bonds: Poor, Enemies, Job. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Mozû Blythe, Male Half-Orc Adept 6
Medium (5'8") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)5 (-3) 12 (+1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 900 gp.


Social Check DCs


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur is greying and his face has many wrinkles. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end his boredom; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Flaws: Ugly, Cynical, Mundane. Bonds: Rich, Slave. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Drifting Candle, Male Tabaxi Sorcerer 17
Medium (6'5") Tabaxi, Lawful Evil (CR 17)
Armor Class 15
Hit Points 71 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)10 (+0) 17 (+3)13 (+1)
Skills Athletics +6, Nature +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +11 / 5d4+5, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 7000 gp. Aquamarine (800 gp). Golden pearl (70 gp). Blue sapphire (500 gp). Violet garnet (800 gp). Red garnet (70 gp). Rock crystal (80 gp). Chrysoprase (80 gp). Alexandrite (800 gp). Azurite (15 gp). Hematite (15 gp). Onyx (80 gp). Alexandrite (800 gp). Rich purple corundum (500 gp). Black pearl (800 gp). Hematite (15 gp). Chrysoberyl (70 gp). Coral (70 gp). Red garnet (70 gp). Zircon (80 gp). Deep green spinel (70 gp). White pearl (70 gp). Obsidian (15 gp). Moss agate (15 gp). Alexandrite (800 gp). Peridot (80 gp). Black pearl (800 gp).


Social Check DCs


Vadania Dmitriyev, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. She keeps her long red hair kept up in a rat tail. Her eyes are likewise hazel.

Personality: Vadania wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Vadania was born in the east. At a young age she loved to build and create. Vadania abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Vadania Dmitriyev, Female Half-Elf Aristocrat 2
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 7 (-2)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 sp. 1 Chain shirt.


Social Check DCs

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