Fistula Presley, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'9" and is wearing a perfectly clean shirt and pair of pants. Her left hand appears badly burned and disfigured. Her hair is chestnut and curly. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: Fistula speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: The child of northern immigrants she idolized her mother. She moved from fad to fad and when she turned 15 she discovered dancing. She inherited the family business which she has now maintained for 2 years.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Impeccable, Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +3
Possessions: 600 gp. Chalcedony (80 gp).
Leucis Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple black robe with grey stripes complete with hood. His long dark red hair is drawn into a two foot long braid. His red eyes dart from person to person.
Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A powerful necromancer made him what he is. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is compelled to act according to his religious beliefs
Ideals: Joker. Bonds: Religious, Mentor, Rich. Occupation: Sage
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 19 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 90000 cp. 1 Minor magic item.
Tyna Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is greying and her face has many wrinkles. Her fierce blue eyes like to dwell on things.
Personality: She will rave to anyone who will listen. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Tyna and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tyna discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Tyna fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Wants to raise her children well; and to unite with her sister
Flaws: Insane, Disease. Bonds: Adventurer, Slave, Family. Occupation: Sage
Voice: Old thin voice
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 12)
Armor Class 11
Hit Points 60 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +7
Possessions: 1000 gp. Silver chalice with lapis lazuli gems (120 gp). Jeweled anklet (3000 gp). Old masterpiece painting (1400 gp). Jeweled gold crown (7000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver ewer (10 gp). Fire opal pendant on a fine gold chain (1400 gp). Fire opal pendant on a fine gold chain (1400 gp).
Dazzazn Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right arm. He prefers to wear green pants and tee shirts. He has wavy scarlet crest. His red eyes are passionate and lively.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Dazzazn was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He worked as a nervous Barkeep and found it very stressful. He has drifted from career to career and currently works as a Barkeep.
Motivation: Wants to open a new tavern; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Athletic. Bonds: Job, Poor, Adventurer. Occupation: Barkeep
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Ignan, Goblin, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
Possessions: 130 gp.
Rivaan Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears an entirely black suit with brown socks and a vest with buckled shoes. He keeps his long green crest kept up in a rat tail. His gold eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. He is obsessed with his god.
History: His father raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He was granted arcane powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Gifted. Bonds: Attractive, Religious, Nature, Rich. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 30 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 7 (-2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 200 gp. Brass mug with jade inlays (600 gp).
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