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NPC Generator

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Advanced [show]


Hûmgrat Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white shirt with thin black vertical stripes and red pants. He carries with him a set of axes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blonde hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Hûmgrat was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His childhood dream was to be a Assassin, but he was a colossal failure. He then took over the family business and is one of the better Detective for hire.

Motivation: To be a Assassin again.

Ideals: Fighting, Artistic. Bonds: Adventurer, Poor, Job. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Hûmgrat Blackwood, Male Half-Orc Fighter 7
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)9 (-1) 10 (+0)8 (-1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Whurbin Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is black and very short. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.

History: Whurbin hails from a village terrorized by brigands. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many brigands want him driven away; and he wants revenge against brigands

Flaws: Ugly, Shy. Bonds: Poor, Enemies, Religious. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Whurbin Ungart, Male Dwarf Monk 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 57 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +7, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +4

Possessions: 3000 gp. Citrine (60 gp). Star rose quartz (60 gp). Brown-green garnet (40 gp). Jade (40 gp).


Social Check DCs


Dean Hailey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a quarterstaff. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Dean was born with his father's beautiful face. Through the years after Dean was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dean's father didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.

Motivation: He's repulsed by the PC.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Attractive, Family. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Dean Hailey, Male Human Aristocrat 11
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 12 (+1)5 (-3)
Skills History +6, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 160 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item.


Social Check DCs


Maynild Elton, Female Human [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear, and she perpetually has her spear ready. Her brown hair is unkempt and raggedy. She has a tattooed face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a minor phobia of water and hates getting wet.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Maynild took refuge in the large cave and found the beat up spear and armor she uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maynild fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Maynild Elton, Female Human Cleric 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)5 (-3) 15 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp. 3 Antitoxin.


Social Check DCs


Pennie Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She sports white clothing, slightly heavier than average wear. Her silver hair is still thick. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a very good compulsive liar and kleptomaniac.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. She was granted druidic powers by her dying brother.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Pennie Littlefoot, Female Halfling Druid 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)8 (-1) 12 (+1)13 (+1)
Skills History +2, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 400 gp. Coral (70 gp). Blue sapphire (900 gp). Freshwater pearl (12 gp). Onyx (30 gp).


Social Check DCs

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