Tatyan Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears skinny pants and wears a green and yellow robe with the hood down, and a wedding ring on her right hand. Her gold crest is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She served in the navy to pay for her family's outstanding loans. She struck it rich when she found rare goods in large quantities. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Tatyan never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Money/treasure; and she wants nothing more than to rejoin the army
Flaws: Greedy, Impulsive. Bonds: In love, Military, Rich. Occupation: Servant
Voice: Slow speaker
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 9 (-1) | 8 (-1) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 44000 sp. Aquamarine (500 gp). Golden yellow topaz (500 gp). Aquamarine (500 gp). Eye agate (15 gp). 1 Minor magic item.
Bardryn Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a grey tunic with green highlights, and long grey pants that bunch up around her shoes. Her white hair is unkempt and raggedy. Her thin eyebrows rest above her beady hazel eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. As long as the job gets done she does not care how it got done.
History: She was born to loving parents in a slum to the east. At some point she was captured by illithids and was tortured. After several years of this she finally managed to escape. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many illithids want her driven away
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Poor, Slave, Enemies. Occupation: Cook
Voice: Aggressive tone
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Alchemist’s fire.
Urshar Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'10" western woman, she is wearing colorful clothing, dressed as a Tailor. Her white hair is unkempt and raggedy. She wears an eyepatch.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a habit of throwing herself into exceedingly dangerous situations.
History: Urshar was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She was an athlete and attended two major summer competitions. She never won. During her travels, Urshar and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Urshar discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Urshar fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Ideals: Athletic. Flaws: Ugly, Disease, Impulsive. Bonds: Poor, Adventurer. Occupation: Tailor
Voice: Dark and ominous
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Burgell Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple tan robe with brown stripes complete with hood. He is bald on top and has large silver tufts of hair around his ears. He wears an eyepatch.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Energy wise he seems alert and responsive.
History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Professionalism, Logical. Flaws: Ugly, Greedy, Disease. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Pelt Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and muscular, this western woman is wearing a perfectly clean shirt and pair of pants. Her long lavender fur is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: This woman loves poetry and to teach people poetry more than just about anything. A true patriot, Pelt would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has never given up on her poetry dream.
Motivation: She is a bit of a kleptomaniac; and wants to work out more often
Ideals: Athletic, Artistic. Bonds: Attractive, Poor, Military, Criminal record. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 5 (-3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 100 sp. 1 Disguise kit.
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Their contribution stands as a beacon of hope for all adventurers!