Aldous Bradly, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. His red hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born several months after his mother was called into army service. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Many giants want him driven away; and he desires power and/or immortality
Ideals: Opinionated, Joker. Bonds: Military, Adventurer, Enemies. Occupation: Barrister
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp. 1 Masterwork Artisan’s tools.
Sybil Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'1". She wears suspenders and yellow workpants. Her shirt is white, and she wears a heavy yellow leather apron most of the time, and her gloved hand is found clutching a club. Her hair is short and silver. Her otherwise smooth face is marked with small tiny scars.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She is the product a well kept family trust fund and as such has never really known need. Sybil liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is wracked by social anxiety; and she is currently in port desperately looking for someone to get her out
Ideals: Disciplined. Flaws: Fearful. Bonds: Slave, Rich, Nature. Occupation: Dilettante
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
Ranala Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light blue in addition to tight pants. She has silver hair. Her face is scarred and worn.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not trust anyone and sleeps with one eye open.
History: She was born in a small mountains village. Ranala was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ranala decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Doesn't want to be a Carter and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Nature, Criminal record, Family. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 220 gp. Pink pearl (140 gp). Deep green spinel (140 gp).
Isabella Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. She wears her blonde hair up. Her eyes are gray and catlike.
Personality: Confrontational and typically high on some drug or another. She is obsessed with her god.
History: Isabella hails from a village terrorized by gnolls. She was taken from her home at a very young age. She got away from her former life and has fallen to alcoholism.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Flaws: Addict. Bonds: Attractive, Religious, Enemies, Slave. Occupation: Blacksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Druidic, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +5
Possessions: 100 gp. 2 Thunderstones.
Rinn Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: This woman wears dark leathers with embroidery, and sports empty pouches on her belt. Her hair is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a Beggar first and foremost. She believes firmly that knowledge should be universal. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.
Motivation: A deep hatred of drow; and a rival would like her out of the picture
Bonds: Attractive, Job, Criminal record, Religious, Enemies. Occupation: Beggar
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 43000 sp.
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