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Advanced [show]


Five Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown vest and prefers white and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black fur is braided into rings. She wears an eyepatch.

Personality: While she acts the brute, she is far gentler than she would appear. She misses her home and complains about the freezing weather, even in summer.

History: She was born blind and as such lacked many opportunities for work. Five was born on a far western plains where she grew up under the tutelage of her father, an expert Unemployed. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Five fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Five Thunder, Female Tabaxi Barbarian 10
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 108 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)18 (+4) 12 (+1)7 (-2)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Gnoll, Goblin, Aquan
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1000 gp. Carnelian (40 gp). Sard (40 gp). Pink pearl (100 gp). Moonstone (40 gp). Banded agate (15 gp). Obsidian (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wiggens Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue feathered hat and blue clothes. He keeps his silver hair in a pixie cut. His eyes are green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Wiggens reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Military, Religious. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Wiggens Nackle, Male Gnome Rogue 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 9 (-1)7 (-2)
Skills Arcana +3, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Guy Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a yellow scarf. His brown hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a desert tribe. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Joker, Optimist. Flaws: Shy, Addict. Bonds: Nature. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Blankley, Male Human Rogue 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Beatrice Kendal, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown collared shirt and white skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She has styled her white hair well, parting it to the right. She tend to wears goggles to shield her eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To unite with her brother; and to reunite with her old friends

Ideals: Justice. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Banker

Voice: American accent

Attributes [hide]

Beatrice Kendal, Female Human Monk 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 72 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 40 pp. Black pearl (1100 gp). Deep green spinel (120 gp). Deep green spinel (120 gp). Deep blue spinel (1100 gp). Rhodochrosite (11 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Habor Fate, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears green leather gloves, a green jacket, and tight pants. His clothes are grease stained in places. His dark red hair is unkempt and raggedy. His gold eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.

History: Habor was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: To protect his home; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Habor Fate, Male Tiefling Adept 7
Medium (6'3") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)16 (+3) 11 (+0)16 (+3)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs

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