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NPC Generator

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Advanced [show]


Phann Fahrend, Female Half-Elf [Permalink]

Personal [hide]

Description: A 4'10" northern woman, she wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her bow. She has slicked back silver hair. She wears an eyepatch.

Personality: She is a Masseuse first and foremost. She believes firmly that knowledge should be universal. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born blind and as such lacked many opportunities for work. She went to a religious school and was inspired by the priests there in charitable deeds. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Phann Fahrend, Female Half-Elf Monk 1
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Caramip Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, blue cloak. She has a slight overbite and is overall scrawny. Her hair is chestnut and curly. This brown eyed northerner is not easily forgotten.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Map Maker business at a young age. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She inherited the family business which she has now maintained for 3 years.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Caramip Daergel, Female Gnome Wizard 14
Small (3'5") Gnome, Chaotic Neutral (CR 14)
Armor Class 15
Hit Points 78 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Medicine +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Orc
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444443

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A necklace of small pink pearls (4000 gp). Jeweled electrum ring (7000 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, brown, dusty cloak. He has wavy golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Like his mother and his brother before him, after school he went straight into learning to become a Bounty Hunter. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Family, Job, Adventurer. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Don Kenley, Male Human Wizard 11
Medium (6'2") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 35 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)12 (+1) 7 (-2)11 (+0)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 400 pp. Red spinel (130 gp). Moonstone (30 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears dark leathers with embroidery, and a wedding ring on her left hand. Her silver hair has been sun bleached extensively. Her violet eyes dart from person to person.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She uses divination through singing.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Anne never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love; and she has a rivalry with the church that dominates her actions

Ideals: Persistence, Gifted. Bonds: In love, Religious, Mentor. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Anne Blumenthal, Female Half-Elf Warrior 3
Medium (5'8") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)15 (+2) 9 (-1)7 (-2)
Skills Performance +0, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Celestial, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 2 Tanglefoot bags. 4 Alchemist’s fire.


Social Check DCs


Tomi Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. With bright brown hair and a scraggly beard. His eyes, though not visible through his cowl, are blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: To find somewhere to settle down; and seeks redemption

Flaws: Ugly, Mundane, Racist. Bonds: Poor, Criminal record. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Tomi Tealeaf, Male Halfling Ranger 2
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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