Unvera Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a blue tunic with grey highlights, and long white pants that bunch up around her shoes. Her auburn hair is singed and shortened. Her eyes are a pleasant gray.
Personality: She can speak with the recently deceased. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised in a mountains tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the north, certain she would find work there.
Motivation: Doesn't want to be a Shoemaker and was forced into it by her family; and an old rival family wants her found
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Nature, Immigrant, Family. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2700 sp. 1 Half-Plate. 1 Buckler. 1 Darkwood Shield.
Riardon Othronus, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears just a blue suit. His tied-back hair is blonde. His blue eyes have a joyful gleam in them most of the time.
Personality: A skeptical and narcissistic man, Riardon's first love is himself. His second love is also himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He inherited the family business which he has now maintained for 4 years.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Forgetful, Disease, Insane. Bonds: Job. Occupation: Jeweler
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnome, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp.
Matilda Tickle, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She tends to wear a large grey jacket. Beneath her clothing is a huge mess of scar tissue. She sports a flattop hair cut. She wears large thick round spectacles.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses divination through singing.
History: Born in the south her family was never financially stable. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Obtaining odd cultural Human artifacts is her passion; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Slave, Poor, Adventurer. Occupation: Detective
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1 Banded mail.
Gruk Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. He has wavy blonde hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Gruk never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He seems to be bored by most things; and someone believes him a fraud
Flaws: Antagonistic, Mundane. Bonds: Enemies, Immigrant, In love. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp. 1 Masterwork Common Melee.
Seven Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His white fur is lengthy. His eyes are green and catlike.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He feeds upon the attention of others.
History: Born in the north to a Spice Merchant, Seven learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has achieved small success as a Spice Merchant.
Motivation: He feels kind of lost in life; and further expansion of business
Flaws: Racist, Depressed. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Aquan
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: Chrysoberyl (140 gp).
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