Lorilla Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tattered old clothes. She wears a wide-brimmed hat to cover her moderate length blonde hair. She wears a mask on her face.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She plays an instrument quite well.
History: Gifted from a young age, Lorilla studied abroad. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.
Ideals: Artistic, Gifted. Flaws: Ugly, Cynical. Bonds: Debt. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp.
Helja Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'10". She wears a tight fitting grey shirt and pants. She wears a broad hat to hide her balding. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: Helja is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She would rather hide behind her crafts than deal with other people.
History: She was raised in a desert tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she'd like to take her coworkers down a peg
Ideals: Extrovert, Artistic. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Gardener
Voice: Jittery and nervous
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 pp.
Umpen Offund, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. His eyes are hazel.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the south to a Armorer, Umpen learned a great deal about his father's area of expertise. He moved out west to avoid the crime he committed. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He's repulsed by the PC; and to unite with his brother
Flaws: Antagonistic. Bonds: Enemies, Criminal record, Job, Family. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 99 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 5 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 gp. Rock crystal (80 gp). Lapis lazuli (4 gp). Red-brown spinel (80 gp). Obsidian (4 gp). Azurite (4 gp). Red-brown spinel (80 gp). Rich purple corundum (1100 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp). Chalcedony (80 gp). Star ruby (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Butcher does. He has moderate length blonde hair. His ears are large.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.
History: Darrak hails from a village terrorized by goblins. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Job, Enemies. Occupation: Butcher
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 900 gp. Moss agate (9 gp). Moonstone (60 gp). Jet (80 gp). Deep blue spinel (1600 gp). 1 Minor magic item.
Horhog Fawcett, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'1" and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. His right hand appears badly burned and disfigured. He keeps his long black hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Rich. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 9)
Armor Class 14
Hit Points 70 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 11 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 110 pp. Deep blue spinel (800 gp). Blue quartz (15 gp). Iolite (30 gp). 1 Minor magic item.
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