Silvo Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear red pants and tee shirts. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant gray.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His father raised him in a mountain cabin. He worked as a nervous Baker and found it very stressful. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Baker
Voice: Whispers
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 16 (+3) | 18 (+4) | 4 (-3) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. Onyx (70 gp).
Forcas Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. He has dyed his greying silver hair a little too much giving a sharp silver color. His skin is flawless and his silver eyes scan people very quickly.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.
History: When he was but 5 years old his parents immigrated from the east. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Layabout and was forced into it by his family.
Ideals: Professionalism, Gifted. Flaws: Cynical. Bonds: Attractive, Immigrant. Occupation: Layabout
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 26 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 1000 gp. Aquamarine (400 gp). Blue quartz (7 gp). Banded agate (7 gp). Alexandrite (400 gp). Chalcedony (20 gp). Tiger eye turquoise (7 gp). Malachite (7 gp). Silver pearl (50 gp). Tiger eye turquoise (7 gp). Tiger eye turquoise (7 gp).
Thea Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a white cloak and cross-gartered yellow stockings. She has a long silver ponytail with little hanging trinkets. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. The war was a terrible time for her, and Thea does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born the only child of a wealthy merchant. Her father was a mechanic, and taught her how to fix just about anything. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east.
Ideals: Entrepeneur, Persistence. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Performer
Voice: Whispers
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
1 (-5) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee -3 / 1d8-5, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 900 sp. Iolite (80 gp).
Decarabia Compassion, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is well dressed, constantly wearing a black suit, white shirt, and black tie. She sports a flattop hair cut. She has several tiny jet earrings on each ear.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her job bores her to no end. She has decided to make it more interesting.
History: Born to a pair of adventurers, Decarabia grew up listening to her mother's many stories. A few years later when the north was not economically sound they moved to her current location. She has dedicated herself to building a better village for her children.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable
Flaws: Antagonistic. Bonds: Rich, Adventurer, Criminal record, Immigrant. Occupation: Junk Dealer
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 60 gp.
Fonkin Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of longbows on his belt, each one with a amber on the hilt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny amber earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the north. His family was turned out during the war. He and his family wandered north to less war torn lands. Since then, he has sought to make the best of life.
Motivation: Money/treasure.
Ideals: Fighting, Optimist. Flaws: PTSD. Bonds: Rich, Religious, Immigrant. Occupation: Mortician
Voice: Whispers
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!