Armara Charity, Female Tiefling [Permalink]
Personal [hide]
Description: 5'3" and muscular, this southern woman is dressed in a clean green cloak covering her clean studded leather. Her black hair is smooth and relatively long. Her eyes, though not visible through her cowl, are gold.
Personality: Aggressive, abrasive, and angry, Armara embodies much of what other species detest in the Tieflings. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Through the years after Armara was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Armara's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Armara and her spouse have recently divorced.
Motivation: Wants to work out more often; and she has money and likes to spend it
Ideals: Athletic, Joker. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Bricklayer
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 110 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Auran, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 100 pp. An abacus with copper, silver and gold markers (100 gp). Jeweled gold crown (8000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (300 gp).
Eleanor Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'3" and dresses in collared shirts and wears a proper scarf over her head. She wears her white hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She works hard and plays hard.
History: She was raised in a white middle class family as the only child. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She was granted druidic powers by her dying brother.
Motivation: She is content.
Ideals: Joker, Gifted. Flaws: Hedonist, Mundane. Bonds: Attractive. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Draconic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. 3 Acid flasks.
Ozyman Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a clover on it. He has a long chestnut beard with little hanging trinkets. His blue eyes peer out from beneath his feathered red hat.
Personality: He is almost excessively polite to everyone, even when angry. He is lazy, self-centered, vain, and jealous.
History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero.
Flaws: Shy, Selfish. Bonds: Attractive, Mentor, Adventurer. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnome, Druidic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Nadarr Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His small hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Nadarr grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Butcher
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 60 pp. Smoky quartz (70 gp). Freshwater pearl (4 gp). Lapis lazuli (4 gp). Deep green spinel (80 gp).
Fragrant Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. He has no fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Justice. Flaws: Ugly, Disease, Mundane. Bonds: Rich. Occupation: Shepherd
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 7)
Armor Class 9
Hit Points 51 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
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