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Advanced [show]


Chenna Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her hair, while still mostly red, has prominent grey streaks. Her eyes are green and she is always smoking a pipe.

Personality: A deeply religious woman she believes everything happens for a reason. She is obsessed with her god.

History: She was born at the edge of vast mountains. In her 11th year, her parents were killed by a drow raid, leaving Chenna alone in the world. After a stint in an orphanage, she was adopted. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is greedy; and her religion dominates her actions

Bonds: Attractive, Religious, Nature, Enemies, Rich. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Chenna Kettlewhistle, Female Halfling Ranger 12
Small (3'2") Halfling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 70 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Medicine +4, Performance +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 100 pp. Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frouse Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His red hair is still thick. This blue eyed southerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.

Motivation: He loathes his own lifestyle; and he is greedy

Flaws: Disease, Depressed. Bonds: Attractive, Rich, Adventurer. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Frouse Folkor, Male Gnome Druid 14
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 100 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 5 (-3)11 (+0)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 7
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 gp. Jade (140 gp). Black star sapphire (800 gp).


Social Check DCs


Meena Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of a Painter, who enjoyed hunting, Meena was taken on many hunting expeditions. She moved out north to avoid the crime she committed. She now mingles about in high society.

Motivation: She wants to meet her childhood hero.

Bonds: Rich, Attractive, Adventurer, Slave, Nature, Criminal record. Occupation: Baker

Voice: Sounds elderly

Attributes [hide]

Meena Horcusporcus, Female Gnome Aristocrat 5
Small (3'1") Gnome, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)16 (+3) 12 (+1)17 (+3)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan, Ignan
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 20000 cp. Violet garnet (1200 gp). Coral (140 gp).


Social Check DCs


Wobbles Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He is physically well-built. His brown hair is thinning but still full. His brown unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Religious. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Wobbles Tarkelby, Male Gnome Barbarian 11
Small (3'5") Gnome, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 94 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 19 (+4)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 3d8-3, Ranged +6 / 3d8+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Orsik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy brown pantaloons and a white scarf and is in decent physical shape. His brown hair is matted, messy, and big. His face is scarred and worn.

Personality: Orsik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: Orsik was born in the west. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered west to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Extrovert, Gifted, Persistence. Flaws: Ugly, PTSD. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Orsik Deepdelver, Male Dwarf Aristocrat 4
Medium (4'4") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)9 (-1) 12 (+1)7 (-2)
Skills Deception +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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