Buvvie Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She sports tan clothing, slightly heavier than average wear. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her hair is red and very short. Her thin eyebrows rest above her beady violet eyes.
Personality: Her tongue was cut out and she uses sign language. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: When she was but 7 years old her parents immigrated from the west. Buvvie liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and her relatives are trying to arrange a marriage
Flaws: Ugly, Disease. Bonds: Slave, Immigrant, Nature. Occupation: Bather
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 28000 sp.
Meriele Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She wears just a tan suit. She has a long silver ponytail with little hanging trinkets. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, she has a hard time making friends. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born a particularly ugly child, much to the horror of her parents. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has drifted from career to career and currently works as a Ruler.
Motivation: Money/treasure; and she has money and likes to spend it
Flaws: Antagonistic, Ugly. Bonds: Job, Debt, Rich. Occupation: Ruler
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Lapis lazuli (7 gp). Iolite (80 gp).
Nykkan Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire. He has wavy copper crest. His eyes, though not visible through his cowl, are gold.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Nykkan is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Cursed with lycanthropy at a very young age, Nykkan has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers.
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Spice Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. Tourmaline (70 gp). 1 Masterwork Uncommon Weapon.
Gale Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple yellow line shooting up and back down. He has a moderate pudge and is not very fit. His orange fur is slicked back into a classic pompadour. His yellow eyes have a joyful gleam in them most of the time.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He can't help but pocket interesting objects he comes across
History: Gale was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Shy. Bonds: Criminal record, Family, Debt. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 8000 sp. A roughly beaten golden orb (80 gp). A delicate brass dragon egg (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Chain shirt.
Nalral Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time. His chestnut hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nalral is combative with any and all who dare try his patience in the slightest.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Sabotage a competitor; and he is terrified, and will act out of fear
Ideals: Justice, Gifted. Flaws: Ugly, Shy, Disease. Occupation: Carpenter
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
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