Merihim Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his red hair well, parting it to the left. He has gleaming, smiling white eyes.
Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Silver comb with moonstones (400 gp).
Caramip Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is well dressed, but even with her fine clothing she looks run-down. She has no hair. Her eyes are gray and she is always smoking a pipe.
Personality: She is almost excessively polite to everyone, even when angry. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Caramip was born in the north. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Joker, Persistence. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Stableman
Voice: Scottish accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Marigold Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a white cloak and cross-gartered black stockings and is in decent physical shape. She wears her silver hair up in a very large beehive style do. She has a dull look in her gray eyes.
Personality: Marigold hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. When she's not drinking or sleeping the drinks off, she's doing painting.
History: The child of a Locksmith, who enjoyed hunting, Marigold was taken on many hunting expeditions. She moved from fad to fad and when she turned 15 she discovered painting. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To settle down with her crush; and she wants to get laid
Ideals: Artistic. Flaws: Disease. Bonds: Nature, Has a crush. Occupation: Performer
Voice: Strong lisp
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 30000 cp. 1 Darkwood Shield. 1 Full Plate. 1 Masterwork studded leather.
Târz Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear flannel. He has a very tight haircut. His ears are large.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Tanner in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He has worked as a Tanner like his mother before him.
Motivation: Sabotage a competitor.
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Tanner
Voice: Italian accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 pp.
Menny Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She dresses like a well dressed Navigator does. She has a very tight haircut. She has a dull look in her blue eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Animals are drawn to her, and she is able to talk to them.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She tends to her Navigator job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Gifted, Artistic. Flaws: PTSD. Bonds: Job, Attractive. Occupation: Navigator
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
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