Yurgunn Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a grey collared shirt and tan skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She has moderate length white hair. She tend to wears goggles to shield her eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was a soldier and died while she was still young. Yurgunn was left her mother's suit of armor and trained in its use and care. She now owns her own business.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Artistic. Bonds: Job, Religious, Military, Criminal record. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 3000 cp. Silver comb with moonstones (100 gp). 1 Masterwork Uncommon Weapon.
Emmeline Tatum, Female Human [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She carries with her a set of longbows on her belt, each one with a emerald on the hilt. She has a very tight haircut. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is witty, but her monotone delivery comes off as unnerving Around other people she will do her best to conceal her emotions and appear jolly.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Barbarian school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero
Ideals: Fighting, Joker, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Layabout
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 8000 cp. 1 Chain shirt.
Susannah Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her chestnut hair in a flapper bob. She is baby faced.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also is a firm believer in the womanly ideal.
History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: Seeks redemption; and she is content
Ideals: Gifted. Flaws: Impulsive, Mundane. Bonds: Immigrant, Rich, Criminal record. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 260 gp.
Duergath Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He dresses in grey turtlenecks beneath a white coat with brown slacks. He has a golden handlebar mustache and slicked back golden hair. His violet eyes have a joyful gleam in them most of the time.
Personality: A skeptical and narcissistic man, Duergath's first love is himself. His second love is also himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in a small plains village. Duergath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Impeccable, Philantrophist. Bonds: Nature, Has a crush. Occupation: Stableman
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Serpent Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His lavender fur is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He got into the Carter business at a young age. He was an athlete and attended two major summer competitions. He never won. He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Joker, Gifted, Athletic. Bonds: Attractive, Job. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 8 (-1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 400 gp. Fiery yellow corundum (600 gp). Alexandrite (800 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
