Nora Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a fancy brown dress. She is physically well-built. Her hair is silver and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is almost excessively polite to everyone, even when angry. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised in a white middle class family as the only child. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nora fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She seems to be bored by most things; and she is content
Ideals: Fighting, Gifted. Flaws: Shy, Mundane. Bonds: Attractive, Nature. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 73 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
Possessions: 3000 gp. Sard (40 gp). Peridot (40 gp). Silver pearl (40 gp). Amber (40 gp). Red garnet (40 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mary Palomarez, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. Her chestnut hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is witty, but her monotone delivery comes off as unnerving Mary enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Joker. Flaws: Ugly, Insomniac, Hedonist. Bonds: Poor. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 60 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 18 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Celestial, Ignan, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2300 gp. Sardonyx (50 gp). 1 Minor magic item.
Barakas Panic, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is still thick. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His relatives are trying to arrange a marriage; and revenge
Ideals: Fighting. Bonds: Family, Military, Adventurer, Enemies. Occupation: Bookbinder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Ozyman Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses like a well dressed Brewer does. His red hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Ozyman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Ozyman has worked very hard to control his curse. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Joker. Flaws: Disease, Depressed. Bonds: Job, Family. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: Emerald (600 gp). 1 Minor magic item. 1 Minor magic item.
Gorbundus Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'2" northern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His crest is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Gorbundus was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Job, Family. Occupation: Knight
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
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